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1817 box art
2010 Ranked #1,642

1817

Railroad finance game where investors trade shares, operate companies, and navigate a sophisticated stock market. Corporate performance and financial leverage are tightly linked, so controlling a railroad can create wealth or expose an investor to collapse.

Strategy Games Economic Trains Auction/Bidding Loans

Players

3-7

Play time

360-540 min

Age

16+

Complexity

4.77/5

Rating

8.62

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.9/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

1817 is a railroad operations and share trading board game in the 18xx series with a distinct financial flair. It is named after the year the New York Stock Exchange opened at 40 Wall Street in New York.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

1817 is a railroad operations and share trading board game in the 18xx series with a distinct financial flair. It is named after the year the New York Stock Exchange opened at 40 Wall Street in New York. 1817 differentiates itself from other 18xx games with its sophisticated financial mechanics that simulate the laissez faire capitalism of early America. While all the familiar mechanics of an 18xx game are present, such as placing tiles, purchasing tokens, and running trains, the game is won or lost based on the financial decisions you make. 1817 includes financial mechanics seen in other 18xx games such as mergers, friendly takeovers, and conversions to different share structures. Beyond these basics, 1817 introduces several additional financial mechanics such as short selling, market driven interest rates, hostile takeovers, and corporate liquidations. The most unique is selling stock short. Short selling is the practice of selling stock you don’t own with the intention of buying the stock back at a later date. You hope to profit from a decline in the price of the stock between the sale and the repurchase. Conversely, you will incur a loss if the price of the stock increases before the repurchase. You are also liable for dividends paid while holding the short position.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–7
Best with
3–7
Play time
360–540 min
Age
16+
Complexity
4.8/5
Credits and catalog connections

Credits

Designers

2
Craig Bartell Tim Flowers

Artists

1
(Uncredited)

Publishers

2
All-Aboard Games Deep Thought Games, LLC