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007 James Bond: The Man With The Golden Gun box art
1985 Ranked #21,073

007 James Bond: The Man With The Golden Gun

A solo maze adventure has players search shifting rooms for a power source, then escape before traps or an enemy kill them. Random room cards make each route uncertain and force risky choices between searching and fleeing.

Adventure Movies / TV / Radio theme Grid Movement Modular Board

Players

1-2

Play time

Not listed

Age

8+

Complexity

1.17/5

Rating

5.71

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

From the back of the box: "James Bond has tracked the remarkable Solex Agitator, power source of the Golden Gun, to the home of his enemy, Scaramanga. You are lured into Scaramanga's fun house maze, where Scaramanga and the Agitator await you.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

From the back of the box: "James Bond has tracked the remarkable Solex Agitator, power source of the Golden Gun, to the home of his enemy, Scaramanga. You are lured into Scaramanga's fun house maze, where Scaramanga and the Agitator await you. The tension mounts as you try to escape from the maze with the Solex Agitator and return it to the free world!" A simple solitaire game where you venture through the maze of the funhouse -- find the Solex Agitator and find your way out of the funhouse before you are killed by Scaramanga or one of his traps. The random map changes with each play; a card placed in each room describes what Bond finds there. Encounters include Scaramanga and his henchman Nick Nack, a gallery of trigger happy mannequin's, and a sliding floor.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
2
Play time
30 min
Age
8+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
G. Christopher King

Publishers

1
Victory Games (I)

Linked items

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