Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Low interaction
Scales well
Deep strategy
How it plays
How does it play?
There are two versions of Zombie in my Pocket, go to Zombie in My Pocket for the 1-8 player Cambridge Games Factory version. Zombie in my Pocket is a print-and-play game solo game (see the files section below).
Core mechanisms
Key systems that shape the decisions players make.
Pick Up and Deliver
Collect goods at one location and transport them to another for rewards.
Modular Board
Build the play area from interchangeable sections that vary between games.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Prisoner's Dilemma
Choose whether to cooperate or defect without knowing the other player’s decision.
Read the full game description
There are two versions of Zombie in my Pocket, go to Zombie in My Pocket for the 1-8 player Cambridge Games Factory version. Zombie in my Pocket is a print-and-play game solo game (see the files section below). The game is free, fits in your pocket, and the modular board combined with the development cards make it a different game every time. In Zombie in my Pocket, you're searching for the secret of the evil temple where you can find the item to destroy the zombies rising from the dead. You can pick up items to bash zombies along the way; a machete, golf club, chain saw, or even your former uncle's grisly femur. Find the zombie totem, then bury it in the backyard graveyard before midnight and you've saved the world. Otherwise, you're zombie food. Zombie in my Pocket (PnP) by Jeremiah Lee is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. Share, re-theme then share, gift, re-make, but don't sell or make non-paper versions without asking.