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Travel Sequence box art

Travel Sequence

Year1994 Players2-4 Time?-? Weight1.44 Age7+
Abstract Strategy Card Game Travel Game: Sequence Versions & Editions: Travel Versions ofâ?¦
Transsib box art

Transsib

Bluff, read opponents, and time reveals around hidden information.

Year1996 Players3-5 Time?-? Weight2.33 Age?+
Abstract Strategy Bluffing Mafia Commodity Speculation Tile Placement
Pajaggle Boards box art

Pajaggle Boards

Use physical skill and timing to pull off the key moves.

Year2009 Players1-4 Time?-? Weight1.4 Age3+
Abstract Strategy Action / Dexterity Puzzle
Go Mental box art

Go Mental

Answer questions and manage progress around what you know.

Year2003 Players3-6 Time?-? Weight1.5 Age12+
Abstract Strategy Trivia
Sequence Num6ers box art

Sequence Num6ers

Year2008 Players2-6 Time?-? Weight1 Age7+
Abstract Strategy Card Game Math Components: 8 x 8 Grids Game: Sequence
Rolit Travel box art

Rolit Travel

Place tiles carefully to build spatial scoring patterns.

Year2008 Players2-4 Time?-? Weight1.75 Age7+
Abstract Strategy Roll / Spin and Move Tile Placement Components: 6 x 6 Grids Components: Marbles
Farlander box art

Farlander

Move forces between areas to control positions and pressure rivals.

Year2002 Players2-4 Time?-? Weight1.62 Age10+
Abstract Strategy Medieval Wargame Area Movement Modular Board
San Gimignano box art

San Gimignano

Plan precise moves in an abstract spatial duel.

Year2002 Players2-4 Time?-? Weight1.91 Age9+
Abstract Strategy Enclosure Modular Board Cities: San Gimignano (Italy) Region: Tuscany (Italy)
High Hand box art

High Hand

Coordinate with teammates around shared goals and table pressure.

Year1963 Players2-4 Time?-? Weight1.83 Age10+
Abstract Strategy Card Game Open Drafting Team-Based Game Components: 6 x 6 Grids Components: Traditional Playing Cards
Lorrein box art

Lorrein

Use physical skill and timing to pull off the key moves.

Year2011 Players2-4 Time?-? Weight2.33 Age7+
Abstract Strategy Action / Dexterity Ancient Area Majority / Influence Modular Board Team-Based Game
Mancala 4 box art

Mancala 4

Year? Players2-4 Time?-? Weight1.33 Age?+
Abstract Strategy Mancala Category: Combinatorial Traditional Games: Mancala
Bits Mitbringspiel box art

Bits Mitbringspiel

Place tiles carefully to build spatial scoring patterns.

Year2012 Players1-4 Time?-? Weight1 Age8+
Puzzle Tile Placement Components: Polyominoes Game: FITS
Canossa box art

Canossa

Plan precise moves in an abstract spatial duel.

Year2006 Players2-4 Time?-? Weight1.67 Age10+
Abstract Strategy Medieval Hexagon Grid
Arktia box art

Arktia

Build routes and networks to connect locations efficiently.

Year2008 Players2-4 Time?-? Weight2.31 Age12+
Abstract Strategy Science Fiction Territory Building Area Majority / Influence Area Movement Hexagon Grid Digital Implementations: Yucata
Babuschka box art

Babuschka

Remember hidden information and use recall to make better choices.

Year1982 Players2-4 Time?-? Weight1.75 Age8+
Abstract Strategy Memory Components: 8 x 8 Grids
Cirondo box art

Cirondo

Move pieces across a map while planning position and timing.

Year1991 Players2-4 Time30-60 Weight2.88 Age13+
Abstract Strategy Grid Movement Category: Combinatorial
Shanghai Rummy box art

Shanghai Rummy

Place tiles carefully to build spatial scoring patterns.

Year1987 Players2-6 Time?-? Weight1.5 Age8+
Abstract Strategy Tile Placement Traditional Card Games: Rummy
Mozaika box art

Mozaika

Build patterns from chosen pieces to unlock scoring opportunities.

Year2006 Players3-5 Time?-? Weight1.7 Age8+
Abstract Strategy Ancient Auction/Bidding Hand Management Pattern Building
Logger box art

Logger

Plan precise moves in an abstract spatial duel.

Year2008 Players2-4 Time?-? Weight1.89 Age?+
Abstract Strategy Environmental Area-Impulse Enclosure Components: Looney Pyramid Games Digital Implementations: Board Game Arena
Iqube box art

Iqube

Remember hidden information and use recall to make better choices.

Year2006 Players1-4 Time?-? Weight1 Age?+
Abstract Strategy Game System Memory Memory Pattern Recognition Components: 3-Dimensional (3D)
Contigo box art

Contigo

Spot patterns quickly and react before opponents do.

Year1974 Players2-4 Time?-? Weight2.2 Age12+
Abstract Strategy Pattern Building Pattern Recognition Components: 6 x 6 Grids Digital Implementations: TableTop Simulator Modâ?¦
Alcatraz box art

Alcatraz

Year1999 Players2-4 Time?-? Weight1.9 Age10+
Abstract Strategy Components: 9 x 9 Grids Constructions: Alcatraz (USA)
Qubix box art

Qubix

Build patterns from chosen pieces to unlock scoring opportunities.

Year2011 Players2-5 Time?-? Weight1.83 Age8+
Abstract Strategy Pattern Building Tile Placement Components: 3-Dimensional (3D)
Athos box art

Athos

Place tiles carefully to build spatial scoring patterns.

Year1993 Players2-4 Time?-? Weight1.5 Age12+
Abstract Strategy Action Points Tile Placement Sports: Mountain Climbing