Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Farlander is a quick abstract strategy war game set in the medieval era. The map consists of seven modular hexagons, each hexagon is divided into 3 or 4 territories.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Farlander is a quick abstract strategy war game set in the medieval era. The map consists of seven modular hexagons, each hexagon is divided into 3 or 4 territories. The game play has two phases: inhabiting and conquering. In the first phase each player deploys its pieces (knights) one at a time. In the second, players take turns to conduct an attack. No dice are involved. The only random element of the game is the decision at the beginning of each phase which player goes first. The player with the highest number of territories at the end of the game, is the winner. It takes about 5 minutes to explain the rules. However, this is deceptive, for the game requires good grasp of strategy in both phases. For complete rules and additional information see Revaler’s website on Farlander http://www.revaler.ee/