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Farlander box art
2002 Ranked #20,610

Farlander

This abstract territory-conquest game has players deploy knights, attack across a modular map, and finish with the most territories. Randomly choosing who acts first each phase creates a crucial initiative edge in an otherwise dice-free contest.

Abstract Abstract Strategy Medieval Area Movement Modular Board

Players

2-4

Play time

Not listed

Age

10+

Complexity

1.62/5

Rating

5.54

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Farlander is a quick abstract strategy war game set in the medieval era. The map consists of seven modular hexagons, each hexagon is divided into 3 or 4 territories.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Farlander is a quick abstract strategy war game set in the medieval era. The map consists of seven modular hexagons, each hexagon is divided into 3 or 4 territories. The game play has two phases: inhabiting and conquering. In the first phase each player deploys its pieces (knights) one at a time. In the second, players take turns to conduct an attack. No dice are involved. The only random element of the game is the decision at the beginning of each phase which player goes first. The player with the highest number of territories at the end of the game, is the winner. It takes about 5 minutes to explain the rules. However, this is deceptive, for the game requires good grasp of strategy in both phases. For complete rules and additional information see Revaler’s website on Farlander http://www.revaler.ee/

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
30 min
Age
10+
Complexity
1.6/5
Credits and catalog connections

Credits

Designers

2
Priit Isok Asko Künnap

Artists

1
Asko Künnap

Publishers

2
Revaler Tactic

Linked items

No published linked games yet.