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Nocturion
6.54Place workers to claim actions and turn resources into plans.
Dungeon Bowl: The Game Of Subterranean Blood Bowl Mayhem
8.18Place tiles carefully to build spatial scoring patterns.
The Uncharted Seas: Rules For Fantasy Naval Combat
7.03Maneuver forces across tactical or historical battle maps.
Drakon (second Edition)
6.15Place tiles carefully to build spatial scoring patterns.
Diceland: Deep White Sea
6.43Use physical skill and timing to pull off the key moves.
Advanced Song Of Blades And Heroes
8.38Push your luck for bigger rewards while risk keeps building.
Lightseekers
7.06Draft from shared options to assemble a plan over successive turns.
Flash Duel: Revised Second Edition
7.12Coordinate with teammates around shared goals and table pressure.
Munchkin Teenage Mutant Ninja Turtles
6.94Draft from shared options to assemble a plan over successive turns.
Funkoverse Strategy Game: Game Of Thrones 100
7.21Move pieces across a map while planning position and timing.
Minotaur Lords
5.94Commit presence to key areas and fight for influence where it matters.
Nomads
6.26Collect matching sets while timing when to score or trade them.
Cauldron
6.91Collect matching sets while timing when to score or trade them.
Ignite
7.45Build a deck or pool that turns small actions into stronger combos.
Arena Rex
8.30Roll dice and choose how to use the results for tactical outcomes.
The Red Dragon Inn 8: Pub Crawl
8.19Bluff, read opponents, and time reveals around hidden information.
Epic Dungeoneer: Call Of The Lich Lord
6.29Roll dice and choose how to use the results for tactical outcomes.
Bethel Woods
6.72Coordinate with teammates to solve the game's shared challenge.
Steam Torpedo: First Contact
6.15Place workers to claim actions and turn resources into plans.
Exceed: Seventh Cross – Hunters Vs. Demons Box
8.13Move pieces across a map while planning position and timing.
Munchkin Shakespeare Deluxe
6.94Draft from shared options to assemble a plan over successive turns.
The New Dungeon!
6.15Take character roles and resolve situations through narrative decisions.
Throne Of Allegoria
6.80Place workers to claim actions and turn resources into plans.
Valknut
7.39Place tiles carefully to build spatial scoring patterns.