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Arena Rex box art
2013 Ranked #8,182

Arena Rex

A gladiatorial miniatures game has small warbands maneuver across arena terrain and exhaust rivals through tactical combat. Fatigue-based activation makes every action affect who can respond later in the round.

Ancient Fantasy Variable Player Powers Dice Rolling

Players

2-4

Play time

Not listed

Age

12+

Complexity

2.4/5

Rating

8.30

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Rome, 1253 AUC: The Republic and the Empire thrive. Arenas dot the landscape.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Rome, 1253 AUC: The Republic and the Empire thrive. Arenas dot the landscape. Warriors from lands both known and unknown perform upon the sands for the chance at freedom, riches, and eternal glory. Many choose this life, some are condemned to it -- they will face men, beasts, and creatures of myth, all for the favor of the crowd. Arena Rex is a table-top miniatures game of gladiatorial combat. Battles of 3 to 8 combatants per side are recommended, and take approximately 30 to 40 minutes to play. Simple, intuitive rules offer myriad tactical possibilities. Maneuver and arena terrain play key roles in the game along with a fatigue-based activation system that twists a traditional round structure in new and exciting ways. Arena Rex is a world inspired by the most exciting eras of antiquity. The myth, hearsay, and superstition that riddles accounts of these periods is pervasive, and key historical changes lead to a setting that is both familiar and incredible. The Roman Republic endures, as does the Gallo-Roman Empire. The kingdom of Aegyptus is a tributary of the Roman Republic and ruled directly by an Antonian king and Ptolemaic queen. The Atlantic is not the barrier it once was, and men from the twilight lands of the north and natives of the far west join in commerce and warfare. The year is 1253 AUC and this is not the world you know.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
30 min
Age
12+
Complexity
2.4/5
Credits and catalog connections

Credits

Artists

1
Owen Aurelio

Publishers

1
Red Republic Games

Linked items

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