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Mechanism: Variable Player Powers, Area Majority / Influence
Classification: Digital Implementations: Boiteajeux
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2012
Ages 13+
Ginkgopolis
7.51
1-5 players
?-? min
2.91 weight
Strategy
City Building
Environmental
Science Fiction
Area Majority / Influence
Layering
Multi-Use Cards
Digital Implementations: Boiteajeux
Mechanism: Tableau Building
2013
Ages 13+
Bruxelles 1893
7.61
2-5 players
50-125 min
3.59 weight
Strategy
Economic
Area Majority / Influence
Auction/Bidding
Modular Board
Cities: Brussels (Belgium)
Country: Belgium
2014
Ages 14+
Deus
7.28
2-4 players
60-90 min
2.83 weight
Strategy
Civilization
Mythology
Area Majority / Influence
End Game Bonuses
Grid Movement
Components: Wooden pieces & boards
Digital Implementations: Board Game Arena
1999
Ages 10+
Torres
7.09
2-4 players
?-? min
2.86 weight
Abstract
Strategy
Abstract Strategy
Medieval
Action Points
Area Majority / Influence
Enclosure
Components: 3-Dimensional (3D)
Components: 8 x 8 Grids
2006
Ages 10+
Mykerinos
6.84
2-4 players
30-60 min
2.56 weight
Strategy
Exploration
Area Majority / Influence
Hand Management
Modular Board
Country: Egypt
Digital Implementations: Boiteajeux
2010
Ages 10+
The Boss
6.79
2-6 players
?-? min
1.79 weight
Family
Card Game
Mafia
Area Majority / Influence
Auction/Bidding
Betting and Bluffing
Country: USA
Digital Implementations: Board Game Arena
2011
Ages 10+
Pax
6.76
1-4 players
30-45 min
2.15 weight
Strategy
Ancient
Card Game
Area Majority / Influence
Hand Management
Open Drafting
Admin: Better Description Needed!
Ancient: Rome
2012
Ages 12+
Town Center
6.37
2-4 players
?-? min
2.89 weight
Abstract
Strategy
Abstract Strategy
City Building
Economic
Area Majority / Influence
Components: 3-Dimensional (3D)
Components: 5 x 5 Grids