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Mechanism: Simulation, Area Majority / Influence
Classification: Animals: Fish / Fishes
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Reef Encounter
7.14Place tiles carefully to build spatial scoring patterns.
Year2004
Players2-4
Time60-120
Weight3.68
Age10+
Strategy
Animals
Environmental
Territory Building
Area Majority / Influence
Commodity Speculation
Hand Management
Animals: Coral / Jellyfish / Anemones
Animals: Fish / Fishes
If Wishes Were Fishes!
6.48Commit presence to key areas and fight for influence where it matters.
Year2007
Players2-5
Time?-?
Weight1.95
Age10+
Family
Strategy
Animals
Economic
Area Majority / Influence
Commodity Speculation
Hand Management
Admin: Better Description Needed!
Animals: Fish / Fishes
504
6.21Commit presence to key areas and fight for influence where it matters.
Year2015
Players2-4
Time30-120
Weight3.44
Age12+
Strategy
Animals
City Building
Economic
Area Majority / Influence
Area Movement
Auction/Bidding
Animals: Fish / Fishes
Series: The Great Designers (Stronghold Games)
Garum
7.47Place workers to claim actions and turn resources into plans.
Year2019
Players2-4
Time30-40
Weight1.67
Age8+
Family
Abstract Strategy
Ancient
Area Majority / Influence
Hand Management
Modular Board
Ancient: Rome
Animals: Fish / Fishes
Into The Blue
6.57Push your luck for bigger rewards while risk keeps building.
Year2021
Players2-5
Time15-25
Weight1.11
Age8+
Family
Dice
Nautical
Area Majority / Influence
Dice Rolling
Push Your Luck
Animals: Coral / Jellyfish / Anemones
Animals: Fish / Fishes