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Tofu Kingdom
Use clues and contradictions to deduce hidden information.
Dungeons of Infinity
Noise is a resource as real as health: coordinate movement and attacks so the party controls which hero draws attention, and retreat before a loud room compounds into an unwinnable fight.
City Of Chaos
Use clues and contradictions to deduce hidden information.
Ultimate Werewolf: Compact Edition
Use clues and contradictions to deduce hidden information.
Ultimate Werewolf: Extreme
Use clues and contradictions to deduce hidden information.
Mertwig's Maze
Take character roles and resolve situations through narrative decisions.
Robin Wood
Use clues and contradictions to deduce hidden information.
Wooolf!!
Use clues and contradictions to deduce hidden information.
The Champion Of The Wild (second Edition)
Vote, persuade, and read the table to push group decisions.
Party Alias
Give short category-first clues, skip a word before it drains the timer, and choose performers whose style matches the current Party-space challenge.
Rap Godz
Draft from shared options to assemble a plan over successive turns.
Dc Spyfall
Use clues and contradictions to deduce hidden information.
Ker Nethalas: Into the Midnight Throne
Carry a dependable escape option and treat every unexplored room as a resource decision; surviving with modest gains is often better than pressing one encounter too far.
Shadow War: Armageddon
Roll dice and choose how to use the results for tactical outcomes.
Someone Has Died
Shape the story through prompts, choices, and table-driven outcomes.
Shadows of Brimstone: Valley of the Serpent Kings
Keep the party close enough to combine abilities but not so tightly packed that a single enemy surge controls the whole corridor; positioning is the group’s most reliable defense.
Cantaloop: Book 3 – Against All Odds
Keep a written trail of unsolved locations and item combinations; the book encourages experimentation, but a clean record prevents circular searches during its long adventure.
Waste Knights
Draft from shared options to assemble a plan over successive turns.
Dubious
Use clues and contradictions to deduce hidden information.
The New Dungeon!
Take character roles and resolve situations through narrative decisions.
Spyfall: Time Travel
Use clues and contradictions to deduce hidden information.
Vampire: The Masquerade – Milan Uprising
Choose a stable group before beginning and keep devices charged; the campaign remembers political choices, character progress, and territory across many linked sessions.
Warhammer Quest: Darkwater
Use the double-sided quick-start guide for the opening quest, then preserve a balanced party—mobility and support matter as much as raw damage once the enemy groups spread out.
Shadows Of Brimstone: Gates Of Valhalla
Coordinate shared actions while clues or threats pressure the group.