Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
It's a threequel of the award-winning deduction party game from the future — well, and from the past, too! Get ready for an outstanding time, traveling across the brightest eras and countries!
Core mechanisms
Key systems that shape the decisions players make.
Role Playing
Make decisions or communicate from the perspective of an assigned character.
Acting
Communicate information by performing without directly stating the answer.
Memory
Remember previously revealed information, positions, or sequences.
Voting
Players collectively approve, reject, or select an outcome through votes.
Read the full game description
It's a threequel of the award-winning deduction party game from the future — well, and from the past, too! Get ready for an outstanding time, traveling across the brightest eras and countries! Expose a spy in a neanderthal cave or in a lunar base, hide out in a WWI Airship or in Leonardo's studio, and do your best not to spill all the secrets of the Japanese ninja or of a Spanish entity you surely didn't expect here! Spyfall: Time Travel is a standalone threequel for Spyfall — an easy-to-learn party game that features bluffing, suspicion, probing questions, and clever answers. At the start of each round, players receive a secret card informing them of the group's location, except for one player who receives the spy card instead. The spy doesn't know where they are, but if they can figure out the location before their cover is blown, they win the round! This game is fully compatible with other games of Spyfall. —description from the publisher