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Spyfall box art
2014 Ranked #930

Spyfall

Social deduction party game where everyone knows a location except the spy, who must bluff through suspicious questions. Players need clues subtle enough to expose the outsider without accidentally revealing the setting to them.

Party Games Bluffing Deduction Acting Communication Limits

Players

3-8

Play time

Not listed

Age

13+

Complexity

1.24/5

Rating

6.78

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Spyfall is a party game unlike any other, one in which you get to be a spy and try to understand what's going on around you. It's really simple!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Spyfall is a party game unlike any other, one in which you get to be a spy and try to understand what's going on around you. It's really simple! Spyfall is played over several rounds, and at the start of each round all players receive cards showing the same location — a casino, a traveling circus, a pirate ship, or even a space station — except that one player receives a card that says "Spy" instead of the location. Players then start asking each other questions — "Why are you dressed so strangely?" or "When was the last time we got a payday?" or anything else you can come up with — trying to guess who among them is the spy. The spy doesn't know where he is, so he has to listen carefully. When it's his time to answer, he'd better create a good story! At any time during a round, one player may accuse another of being a spy. If all other players agree with the accusation, the round ends and the accused player has to reveal his identity. If the spy is uncovered, all other players score points. However, the spy can himself end a round by announcing that he understands what the secret location is; if his guess is correct, only the spy scores points. After a few rounds of guessing, suspicion and bluffing, the game ends and whoever has scored the most points is victorious!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
3–8
Best with
4–8
Play time
15 min
Age
13+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
Alexandr Ushan

Artists

2
Sergey Dulin Uildrim

Publishers

1
Hobby World