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Mechanism: Hexagon Grid, Variable Player Powers
Classification: Region: The World
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2015
Ages 14+
Cthulhu Wars
7.86
2-4 players
90-120 min
3.15 weight
Strategy
Thematic
Fantasy
Fighting
Horror
Action Points
Area Majority / Influence
Area Movement
Crowdfunding: Kickstarter
Digital Implementations: VASSAL
2001
Ages 10+
Risk 2210 A.d.
6.69
2-5 players
?-? min
2.72 weight
Wargames
Science Fiction
Territory Building
Wargame
Area Majority / Influence
Area Movement
Auction/Bidding
Game: Risk (Official)
Region: The World
1990
Ages 12+
The World At War
7.62
2-5 players
?-? min
3.29 weight
Wargames
Economic
Wargame
World War II
Hexagon Grid
Area Majority / Influence
Area Movement
Continents: Europe
Digital Implementations: VASSAL
2003
Ages 12+
Ideology: The War Of Ideas
6.14
2-5 players
?-? min
2.75 weight
Strategy
Card Game
Political
Alliances
Area Majority / Influence
Variable Player Powers
Region: The World
2022
Ages 10+
80 Days
6.98
2-4 players
45-75 min
2 weight
Novel-based
Travel
Action Points
Contracts
Income
Authors: Jules Verne
Region: The World
1981
Ages 12+
Invasion: Earth
6.23
2 players
?-? min
2.75 weight
Wargames
Science Fiction
Wargame
Area Movement
Dice Rolling
Grid Movement
Components: Map (Global Scale)
Creatures: Aliens / Extraterrestrials