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Sekigahara: The Unification Of Japan box art

Sekigahara: The Unification Of Japan

8.01

Manage hidden loyalty cards and blocks in a tense campaign duel.

Year2011 Players2 Time?-? Weight2.79 Age14+
Wargames Civil War Pike and Shot Wargame Action Points Card Play Conflict Resolution Force Commitment Components: Block Wargames Components: Map (Continental / National scale)
Joraku box art

Joraku

7.16

Play suited cards to win tricks and manage timing.

Year2015 Players3-4 Time30-60 Weight2.17 Age12+
Strategy Card Game Medieval Area Majority / Influence Area Movement Hand Management Components: Map (Continental / National scale) Country: Japan
Commands & Colors: Samurai Battles box art

Commands & Colors: Samurai Battles

8.08

Play command cards to maneuver forces across tactical battle maps.

Year2021 Players2 Time?-? Weight2.85 Age14+
Wargames Medieval Pike and Shot Renaissance Command Cards Dice Rolling Grid Movement Admin: Better Description Needed! Country: Japan
Tenkatoitsu box art

Tenkatoitsu

8.36

Maneuver forces across tactical or historical battle maps.

Year2016 Players1-2 Time180-420 Weight3.5 Age?+
Wargames Pike and Shot Renaissance Wargame Chit-Pull System Dice Rolling Grid Movement Country: Japan History: Sengoku Period
Samurai Battles box art

Samurai Battles

7.31

Maneuver forces across tactical or historical battle maps.

Year2012 Players2-99 Time60-90 Weight2.96 Age10+
Wargames Medieval Miniatures Wargame Campaign / Battle Card Driven Dice Rolling Hand Management Country: Japan History: Sengoku Period
Ran box art

Ran

7.39

Maneuver forces across tactical or historical battle maps.

Year2007 Players2-4 Time?-? Weight3.74 Age12+
Wargames Renaissance Wargame Hexagon Grid Country: Japan History: Sengoku Period
Honor Of The Samurai box art

Honor Of The Samurai

5.95

Spend limited actions each turn to balance movement, setup, and scoring.

Year1996 Players3-6 Time?-? Weight2.19 Age10+
Strategy Thematic Card Game Medieval Action Points Dice Rolling Hand Management Admin: Better Description Needed! Country: Japan
Samurai Blades: The Game Of Man-to-man Combat In Feudal Japan box art

Samurai Blades: The Game Of Man-to-man Combat In Feudal Japan

6.71

Maneuver forces across tactical or historical battle maps.

Year1984 Players2-6 Time?-? Weight2.33 Age14+
Wargames Medieval Wargame Dice Rolling Grid Movement Hexagon Grid Country: Japan Game: Cry Havoc System
Kawanakajima 1561 box art

Kawanakajima 1561

7.79

Maneuver forces across tactical or historical battle maps.

Year2009 Players1-2 Time120-240 Weight2.92 Age?+
Wargames Pike and Shot Renaissance Wargame Chit-Pull System Dice Rolling Hexagon Grid Cities: Nagano (Japan) Country: Japan
Shogun Triumphant box art

Shogun Triumphant

6.53

Maneuver forces across tactical or historical battle maps.

Year1993 Players2 Time?-? Weight2.89 Age12+
Wargames Wargame Hexagon Grid Country: Japan History: Sengoku Period
James Clavell's Shogun Card Game box art

James Clavell's Shogun Card Game

6.27

Bluff, read opponents, and time reveals around hidden information.

Year1983 Players3-8 Time?-? Weight2 Age10+
Card Game Movies / TV / Radio theme Novel-based Betting and Bluffing Hand Management Set Collection Authors: James Clavell History: Sengoku Period
1472: The Lost Samurai box art

1472: The Lost Samurai

6.35

Mark choices on a sheet to build patterns and complete objectives.

Year2020 Players1-2 Time45-90 Weight2 Age11+
Dice Exploration Print & Play Dice Rolling Hexagon Grid Line Drawing Country: Japan History: Sengoku Period