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Symphony
6.72Collect matching sets while timing when to score or trade them.
Sherlock Junior: Suriguri
6.53Coordinate shared actions while clues or threats pressure the group.
The Legend Of Zelda: Clockwork Realm
8.43Build a deck or pool that turns small actions into stronger combos.
Left Right Dilemma
6.07Coordinate with teammates to solve the game's shared challenge.
Rory's Story Cubes: Mystery
6.88Coordinate with teammates to solve the game's shared challenge.
The Mariana Trench
6.29Solve a self-contained solo challenge against the game system.
Professor Charlie's World Tour
6.70Coordinate shared actions while clues or threats pressure the group.
Golfie
7.82Solve a self-contained solo challenge against the game system.
Top 5 Rummy
6.75Collect matching sets while timing when to score or trade them.
Zombie Kidz
6.00Coordinate shared actions while clues or threats pressure the group.
Cthulhu: Death May Die – Fear Of The Unknown
8.91Coordinate shared actions while clues or threats pressure the group.
Nuts! Second Edition: Europe 1944
7.53Coordinate with teammates to solve the game's shared challenge.
Trepanation
6.87Place workers to claim actions and turn resources into plans.
Redcliff Bay Mysteries
6.98Coordinate shared actions while clues or threats pressure the group.
Drachen Wurf
5.87Collect matching sets while timing when to score or trade them.
Junking
6.22Collect matching sets while timing when to score or trade them.
Blacksmith Brothers
7.00Place workers to claim actions and turn resources into plans.
Tidal Blades 2: Rise Of The Unfolders
8.43Build a deck or pool that turns small actions into stronger combos.
Featherlight
6.64Solve a self-contained solo challenge against the game system.
Guildes
6.15Use clues and contradictions to deduce hidden information.
Skyrockets
7.29Coordinate with teammates to solve the game's shared challenge.
Insecta
6.25Coordinate shared actions while clues or threats pressure the group.
Chili Mafia
7.25Coordinate with teammates around shared goals and table pressure.
Amulet
6.91Place workers to claim actions and turn resources into plans.