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Infinity N3: Core Book
8.03Build a deck or pool that turns small actions into stronger combos.
Monsterpocalypse
7.14Roll dice and choose how to use the results for tactical outcomes.
Heroclix
6.51Spend limited actions each turn to balance movement, setup, and scoring.
Axis & Allies: War At Sea
7.04Move pieces across a map while planning position and timing.
Axis & Allies Miniatures
6.51Play event cards to drive map pressure and long-term timing.
Mage Knight Dungeons
6.69Place tiles carefully to build spatial scoring patterns.
World Of Warcraft: Miniatures Game
6.68Move forces between areas to control positions and pressure rivals.
Pirates Of The Spanish Main
6.09Move goods between locations while optimizing routes and timing.
Confrontation
7.10Roll dice and choose how to use the results for tactical outcomes.
Mage Knight
6.20
Mechwarrior: Dark Age
6.29Spend limited actions each turn to balance movement, setup, and scoring.
Horrorclix
6.48Spend limited actions each turn to balance movement, setup, and scoring.
Dungeons & Dragons Miniatures Game (second Edition)
6.79Roll dice and choose how to use the results for tactical outcomes.
Pirates Of The Caribbean Pocketmodel Game
6.81Play linked scenarios where mission goals shape each session.
Mage Knight Conquest
6.75Roll dice and choose how to use the results for tactical outcomes.
Chronopia: War In The Eternal Realm
8.00Spend limited actions each turn to balance movement, setup, and scoring.
Halo Actionclix
6.14Roll dice and choose how to use the results for tactical outcomes.
Rocketmen: Axis Of Evil
5.96
Limbo: Eternal War
8.23Roll dice and choose how to use the results for tactical outcomes.
Star Trek Heroclix: Tactics
6.13Spend limited actions each turn to balance movement, setup, and scoring.
Warchest
6.90
Shadowrun Duels
5.72Spend limited actions each turn to balance movement, setup, and scoring.
Yu-gi-oh! Dungeon Dice Monsters
6.16Place tiles carefully to build spatial scoring patterns.