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Mage Knight Conquest box art
2002 Ranked #13,163

Mage Knight Conquest

Roll dice and choose how to use the results for tactical outcomes.

Wargames Collectible Components Fantasy Dice Rolling Collectible: Collectible Miniatures Games

Players

2

Play time

Not listed

Age

?+

Complexity

3.33/5

Rating

6.75

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

From the Rulebook: Mage Knight Conquest provides an entertaining and fast way to play large-scale Mage Knight battles, using castles, artillery pieces and armies created from dozens of battle hungry warriors.

Core mechanisms

Key systems that shape the decisions players make.

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Shopping

Where to buy

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
2
Best with
2
Play time
60 min
Complexity
3.3/5
Credits and catalog connections

Credits

Designers

2
Kevin Barrett Jordan Weisman

Publishers

1
WizKids (I)

Linked items

No published linked games yet.