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Logger box art

Logger

5.58

Plan precise moves in an abstract spatial duel.

Year2008 Players2-4 Time?-? Weight1.89 Age?+
Abstract Abstract Strategy Environmental Area-Impulse Enclosure Components: 5 x 5 Grids Components: Looney Pyramid Games
Gro: Battle For The Petri Dish box art

Gro: Battle For The Petri Dish

5.54
Year1999 Players2 Time?-? Weight2 Age10+
Abstract Abstract Strategy Components: 8 x 8 Grids Containers: Round Boxes
Super 3 box art

Super 3

5.55

Build patterns from chosen pieces to unlock scoring opportunities.

Year1978 Players2 Time?-? Weight1 Age7+
Abstract Abstract Strategy Dice Dice Rolling Pattern Building Category: n in a row Components: 9 x 9 Grids
Iqube box art

Iqube

5.53

Remember hidden information and use recall to make better choices.

Year2006 Players1-4 Time?-? Weight1 Age?+
Abstract Abstract Strategy Game System Memory Memory Pattern Recognition Components: 3-Dimensional (3D)
Reflections In The Looking Glass box art

Reflections In The Looking Glass

5.53

Collect matching sets while timing when to score or trade them.

Year2023 Players2 Time10-30 Weight1 Age8+
Abstract Strategy Card Game Novel-based Open Drafting Set Collection Variable Set-up Admin: Upcoming Releases Digital Implementations: Board Game Arena
Contigo box art

Contigo

5.66

Spot patterns quickly and react before opponents do.

Year1974 Players2-4 Time?-? Weight2.2 Age12+
Abstract Abstract Strategy Pattern Building Pattern Recognition Components: 6 x 6 Grids Digital Implementations: TableTop Simulator Modâ?¦
Alcatraz box art

Alcatraz

5.52
Year1999 Players2-4 Time?-? Weight1.9 Age10+
Abstract Abstract Strategy Components: 9 x 9 Grids Constructions: Alcatraz (USA)
Seega box art

Seega

5.74

Move pieces across a map while planning position and timing.

Year? Players2 Time?-? Weight2 Age8+
Abstract Abstract Strategy Point to Point Movement Category: Combinatorial Components: 5 x 5 Grids
Babylon box art

Babylon

5.52

Place tiles carefully to build spatial scoring patterns.

Year2003 Players2 Time?-? Weight1.61 Age7+
Abstract Abstract Strategy Player Elimination Tile Placement Ancient: Babylon Ancient: Mesopotamia
Qubix box art

Qubix

5.52

Build patterns from chosen pieces to unlock scoring opportunities.

Year2011 Players2-5 Time?-? Weight1.83 Age8+
Abstract Abstract Strategy Pattern Building Tile Placement Components: 3-Dimensional (3D)
Azteka box art

Azteka

5.73

Build patterns from chosen pieces to unlock scoring opportunities.

Year2014 Players2-3 Time?-? Weight2 Age8+
Abstract Abstract Strategy Pattern Building Theme: Aztecs
Athos box art

Athos

5.49

Place tiles carefully to build spatial scoring patterns.

Year1993 Players2-4 Time?-? Weight1.5 Age12+
Abstract Abstract Strategy Action Points Tile Placement Sports: Mountain Climbing
Legie box art

Legie

5.57

Place tiles carefully to build spatial scoring patterns.

Year2005 Players2 Time?-? Weight2.54 Age10+
Abstract Abstract Strategy Medieval Enclosure Modular Board Tile Placement Components: 6 x 6 Grids Players: Two Player Only Games
Kakuro Challenge box art

Kakuro Challenge

5.54
Year2006 Players2-4 Time?-? Weight2 Age7+
Abstract Abstract Strategy Math Puzzle
Cups box art

Cups

5.50
Year1969 Players2 Time?-? Weight2 Age8+
Abstract Abstract Strategy Mancala Category: Combinatorial Players: Two Player Only Games
Tashkent Domino box art

Tashkent Domino

5.61

Place tiles carefully to build spatial scoring patterns.

Year1995 Players2 Time?-? Weight1 Age8+
Abstract Abstract Strategy Dice Educational Tile Placement Components: 3 x 3 Grids Components: 5 x 5 Grids
Viaduct box art

Viaduct

5.60

Roll dice and choose how to use the results for tactical outcomes.

Year1975 Players2-4 Time?-? Weight1 Age?+
Abstract Abstract Strategy Dice Rolling Admin: Better Description Needed! Components: 3-Dimensional (3D)
Commander Chess box art

Commander Chess

5.92

Move pieces across a map while planning position and timing.

Year2010 Players2 Time?-? Weight? Age7+
Abstract Abstract Strategy Wargame Grid Movement Components: 11 x 12 Grids Digital Implementations: Board Game Arena
Topminos box art

Topminos

5.52

Place tiles carefully to build spatial scoring patterns.

Year1998 Players2-4 Time?-? Weight1.33 Age6+
Abstract Abstract Strategy Tile Placement Components: 3 x 3 Grids
Hepta box art

Hepta

5.51

Place tiles carefully to build spatial scoring patterns.

Year1974 Players1-2 Time?-? Weight1.5 Age?+
Abstract Abstract Strategy Puzzle Tile Placement Components: 7 x 7 Grids Components: Polyominoes
Sudden Death! box art

Sudden Death!

5.49

Make decisions quickly while the game unfolds in real time.

Year1978 Players2-4 Time?-? Weight1.67 Age?+
Abstract Abstract Strategy Electronic Enclosure Real-Time Tile Placement
Polygon box art

Polygon

5.68

Place tiles carefully to build spatial scoring patterns.

Year1998 Players2-4 Time?-? Weight1.33 Age7+
Abstract Abstract Strategy Educational Chit-Pull System Tile Placement
Cube Checkers box art

Cube Checkers

5.63
Year1997 Players2 Time?-? Weight2 Age6+
Abstract Abstract Strategy Components: 8 x 8 Grids Misc: Mensa Select
Stranded box art

Stranded

5.45

Commit presence to key areas and fight for influence where it matters.

Year1981 Players2 Time?-? Weight1.5 Age7+
Abstract Abstract Strategy Area Majority / Influence Area Movement Players: Two Player Only Games