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Cube Checkers box art
1997 Ranked #21,448

Cube Checkers

Play is essentially the same as standard Anglo-American Checkers with short jumps, but with the addition of a "roll-over" stage at the end of non-capture moves. Each player begins with twelve six-sided dice with the "one" faces showing in the standard Checkers initial arrangement...

Abstract Abstract Strategy Players: Two-Player Only Games Traditional Games: Checkers / Draughts

Players

2

Play time

Not listed

Age

6+

Complexity

2/5

Rating

5.63

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Play is essentially the same as standard Anglo-American Checkers with short jumps, but with the addition of a "roll-over" stage at the end of non-capture moves.

Read the full game description

Play is essentially the same as standard Anglo-American Checkers with short jumps, but with the addition of a "roll-over" stage at the end of non-capture moves. Each player begins with twelve six-sided dice with the "one" faces showing in the standard Checkers initial arrangement. Maximal jumping captures are mandatory, but after non-capture moves, a player increases the number on any other die by one (unless the die moved is that player's last piece). Any die showing a "six" is a standard Checkers king that may move or capture backwards or forwards. Pieces that reach the opposite last row also become kings immediately, but the turn ends. US Patent 5636841. Game invented by Robert Burroughs.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
30 min
Age
6+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

2
Rick Gillepsie Henry Rolling

Artists

1
(Uncredited)

Publishers

2
DCP, Limited Make Your Move, Inc.

Linked items

No published linked games yet.