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Category: Fighting, Card Game
Classification: Digital Implementations: Boiteajeux
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2009
Ages 12+
Dungeon Lords
7.36
2-4 players
?-? min
3.57 weight
Strategy
Economic
Fantasy
Fighting
Action Queue
Hand Management
Simultaneous Action Selection
Digital Implementations: Boiteajeux
Game: Dungeon Lords
2008
Ages 8+
Dixit
7.21
3-8 players
?-? min
1.2 weight
Party
Card Game
Humor
Party Game
Race
Storytelling
Targeted Clues
Components: Meeples (Animal) / Animeeples
Digital Implementations: Boiteajeux
2004
Ages 11+
Dungeon Twister
6.81
2 players
?-? min
2.89 weight
Strategy
Adventure
Exploration
Fantasy
Action Points
Card Play Conflict Resolution
Grid Movement
Components: 10 x 20 Grids
Digital Implementations: Board Game Arena
2010
Ages 10+
The Boss
6.79
2-6 players
?-? min
1.79 weight
Family
Card Game
Mafia
Area Majority / Influence
Auction/Bidding
Betting and Bluffing
Country: USA
Digital Implementations: Board Game Arena
2011
Ages 10+
Pax
6.76
1-4 players
30-45 min
2.15 weight
Strategy
Ancient
Card Game
Area Majority / Influence
Hand Management
Open Drafting
Admin: Better Description Needed!
Ancient: Rome
2013
Ages 10+
Twin Tin Bots
6.25
2-6 players
?-? min
2.39 weight
Abstract Strategy
Fighting
Humor
Action Queue
Pick-up and Deliver
Programmed Movement
Crowdfunding: Kickstarter
Digital Implementations: Board Game Arena
2003
Ages 10+
Shazamm!
6.15
2 players
?-? min
1.87 weight
Family
Bluffing
Card Game
Fantasy
Auction/Bidding
Hand Management
Simultaneous Action Selection
Admin: Better Description Needed!
Digital Implementations: Boiteajeux
2013
Ages 13+
Romans Go Home!
5.95
1-4 players
?-? min
1.21 weight
Family
Ancient
Card Game
Action Queue
Hand Management
Open Drafting
Ancient: Rome
Country: Scotland