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Gloomhaven
Choose cards for tactical dungeon fights and long-term character growth.
Terra Mystica
Terraform terrain and upgrade buildings for an asymmetric fantasy faction.
The Elder Scrolls: Betrayal of the Second Era
Build a custom hero across three linked sessions of travel, quests, tactical battles, and character growth.
Hero Realms
Build a deck or pool that turns small actions into stronger combos.
Vindication
Cover spaces on a grid to build a spatial scoring plan.
Seasons
Draft from shared options to assemble a plan over successive turns.
Dice Throne: Season Two – Battle Chest
Coordinate with teammates around shared goals and table pressure.
Age Of Innovation
Runewars
Maneuver forces across tactical or historical battle maps.
Rebirth
Place one hex at a time, build connected regions, and time your claims before rivals reshape the shared landscape.
Mindbug: First Contact
Bluff, read opponents, and time reveals around hidden information.
Heroscape Master Set: Rise Of The Valkyrie
Move pieces across a map while planning position and timing.
The Guild Of Merchant Explorers
Build routes and networks to connect locations efficiently.
Potion Explosion
Spot patterns quickly and react before opponents do.
Argent: The Consortium
Place workers to claim actions and turn resources into plans.
Libertalia: Winds Of Galecrest
Collect matching sets while timing when to score or trade them.
Dice Throne: Season One
Coordinate with teammates around shared goals and table pressure.
Battle Of The Five Armies
Maneuver forces across tactical or historical battle maps.
Shards Of Infinity
Build a deck or pool that turns small actions into stronger combos.
Disney Villainous: Wicked To The Core
Manage cards in hand to time plays, combos, and scoring windows.
Keyforge: Call Of The Archons
Manage cards in hand to time plays, combos, and scoring windows.
Summoner Wars
Move pieces across a map while planning position and timing.
Disney Villainous: Evil Comes Prepared
Manage cards in hand to time plays, combos, and scoring windows.
Auztralia
Coordinate shared actions while clues or threats pressure the group.