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Guns & Steel: Renaissance
6.96Build a deck or pool that turns small actions into stronger combos.
Legendary Encounters: The Matrix
8.29Build a deck or pool that turns small actions into stronger combos.
Flash Duel
6.56Manage cards in hand to time plays, combos, and scoring windows.
The Barracks Emperors
7.42Play suited cards to win tricks and manage timing.
Wars Trading Card Game
6.79Manage cards in hand to time plays, combos, and scoring windows.
Eagles: Waterloo
6.66Manage cards in hand to time plays, combos, and scoring windows.
Sentinels Of Earth-prime
8.11
Artificium
5.97Draft from shared options to assemble a plan over successive turns.
The Thing
6.91Place workers to claim actions and turn resources into plans.
Psycho Killer
7.02Manage cards in hand to time plays, combos, and scoring windows.
Unstable Unicorns: Chaos
7.15Collect matching sets while timing when to score or trade them.
Inheritors
7.30Collect matching sets while timing when to score or trade them.
Hecatomb
6.36Manage cards in hand to time plays, combos, and scoring windows.
Spank The Monkey
5.91Roll dice and choose how to use the results for tactical outcomes.
The Sorcerer's Cave
6.48
Spqf
7.12Build a deck or pool that turns small actions into stronger combos.
Space Station
6.57Place workers to claim actions and turn resources into plans.
Belote
6.61Play suited cards to win tricks and manage timing.
Jekyll & Hyde Vs Scotland Yard
7.50Play suited cards to win tricks and manage timing.
Force Of Will
6.87Build a deck or pool that turns small actions into stronger combos.
Twelve Heroes
6.86Move goods between locations while optimizing routes and timing.
We Will Wok You
6.29Collect matching sets while timing when to score or trade them.
Fantasy Defense
6.67Coordinate with teammates to solve the game's shared challenge.
Pocket Madness
6.02Collect matching sets while timing when to score or trade them.