Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
A fast 3 to 6 player non-collectible card game where everyone dies, the "winner" is just the last person to fall to the horde.
Core mechanisms
Key systems that shape the decisions players make.
Open Drafting
Select cards or items from a shared face-up display.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Player Elimination
Players can be removed from contention before the game ends.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Read the full game description
A fast 3 to 6 player non-collectible card game where everyone dies, the "winner" is just the last person to fall to the horde. A turn comprises seven actions: drawing cards; (if applicable) perform a hiding test to determine if any location is retained; (if applicable) play cards to perform defensive actions or deploy locations; (if applicable) take explosion or infection tests; adjust health level; distribute zombies to other players; discard down to current hand size. When your health reaches zero you are out of the game and the last player with any health left wins. The rules are simple and the game is quick to play. The game blurb reads as follows: "Suddenly a small town was attacked by unknown viruses; all of the people was infected and became zombies. Only a few people survive..." The game is distributed by Swan Panasia Distribution.