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Bullets And Teeth box art

Bullets And Teeth

Players

3-5

Time

15-30

Age

13+

Weight

1

Rating

6.28

Fit

Teach 2.1

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The game Bullets and Teeth has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to other players' actions. However, there is a lower emphasis on cooperation in the game.

Replay value

Bullets and Teeth has a high variability gameboard with different experiences each time it is played. The expansions available add new content and gameplay elements, enhancing the replay value. The game offers deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is average. It scales well with different numbers of players without compromising its appeal or balance. The game is moderately easy to learn, providing a good balance between depth and accessibility. Overall, Bullets and Teeth has a strong replayability score of 7.85.

Luck profile

The final luck score for Bullets and Teeth is 7. The game has a notable but not exclusive impact of random elements on the outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Outrun a horde of zombie beasts while surviving the treachery of your friends. Use clever combinations of Weapons, Traps and Supplies to stay alive at all costs. Bullets and Teeth is a survival game where players run from an ever growing horde of undead. Throughout the game, players pass around the Bait card, indicating who has to fight the swelling horde. Players use traps to put each other in harms way, while The Bait plays multiple cards in combination to save themselves at the expense of others. In Bullets and Teeth you don't have to outrun the dead, if you can outrun the living.

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Credits

Designers

3
Kevin Roberson Chris Thaeler Gavin Gray Valentine

Artists

1
Gavin Gray Valentine

Publishers

1
Last Ditch Games

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