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Monsters Party: Voodoo Madness box art
2016 Ranked #21,006

Monsters Party: Voodoo Madness

A deduction combat card game has hidden monster identities attack, defend, and exploit known weaknesses to eliminate rivals. Guessing an identity can immediately remove an opponent, but a wrong accusation costs most of a player health.

Bluffing Card Game Open Drafting Player Elimination

Players

2-6

Play time

15-45 min

Age

8+

Complexity

1.33/5

Rating

5.82

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A tabletop about deduction and deception A card based game, featuring monsters on a party, playing with voodoo dolls.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A tabletop about deduction and deception A card based game, featuring monsters on a party, playing with voodoo dolls. Each player is a voodoo doll trying to discover his opponents identity or defeat'em in the processes, using the monsters weaknesses to attack and block enemies attacks. The game is played by rounds. On your turn you draw cards form deck of cards with several objects that you will use to attack your opponents. You will deal damage to your opponent health points, each player has 3 health points, the player who reches 0 is out. Every monster has different wekanesses, so that will give you a clue of our opponents identities. You can use the objects to block your enemies attacks as well, for example holy water blocks fire, and fire blocks holy water (burning its blessing) You also have some special potions sush as health potions that you can use to heal yourself, or revealing potions to reaveal the blocking cards of your enemies. You can try to guess your enemies identity, but if you fail the attempt, you lose 2 health points, if you sucess your enemy is out.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–6
Play time
15–45 min
Age
8+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Yo Leiten

Artists

1
Alejo Batista

Publishers

1
iN'sanity Games

Linked items

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