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Weapon Wars box art

Weapon Wars

Players

2-6

Time

10-40

Age

6+

Weight

1

Rating

6.96

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Weapon Wars has a high level of direct confrontation and strategic depth, with frequent interaction between players. However, it does not emphasize cooperation as much.

Replay value

Weapon Wars offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a strong replayability score of 8.07.

Luck profile

The final luck score for Weapon Wars is 6, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Easy and fast game for 2 to 6 players where you battle your friends with the most iconic weapons from geek culture trying to be the last one standing. Every player draws 5 cards and the starting player places a weapon from his hand and attacks the player to his right (then draws a card), the next player will need to place a weapon equal or more powerful weapon to survive and so on. When a player can't place a weapon or a power card, he loses a round and the player who killed him obtains a heart token. The first to obtain 3 hearts, wins the game.

Editions

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Credits

Designers

1
Carlos David Perez Tovar

Artists

1
Rodrigo Gil

Publishers

1
Lodus Games

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