allboardgames.com
Zoff In Buffalo box art
1998 Ranked #7,761

Zoff In Buffalo

A simultaneous card game has cattle barons assign cows to limited pastures without matching rivals’ totals. Filling a pasture rewards nonleaders most, making every placement a tense numerical puzzle.

Family Games American West Farming Simultaneous Action Selection Animals: Cattle / Cows

Players

2-5

Play time

Not listed

Age

12+

Complexity

2.03/5

Rating

6.37

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Once a year, Buffalo City goes beef crazy. Cowboys drive their cows here to the biggest auction in the Wild West.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Once a year, Buffalo City goes beef crazy. Cowboys drive their cows here to the biggest auction in the Wild West. The players must attempt to find grazing for their cows on the limited pasture. Which beef baron will most cleverly play his cards? Players have 10 cards to play which specify a number of cows. Each round features a simultaneous selection of 2 of the 10 cards and a designation of which of the several pastures (the number of pastures in the game depends on the number of players) you'll try to place the cows in. The tricky part starts with the rule that no two players can ever have exactly the same number of cows in a given pasture. So if you plan to put 4 cows in a certain pasture, but somebody else has exactly 4 there already when your turn comes around, you'll only get to put 3 of them in -- and if somebody else has exactly 3 there already, you'll only get to put 2 of them in. And it's very detrimental to your gameplan if you don't get to play all the cows you're entitled to! When a pasture is completely filled with cows, there are bonuses paid in the form of a chance to put extra cows into other pastures, but perversely, the better bonuses go to the players with the second or third most cows, not the first most. This is the *really* tricky part. The game ends after five swift rounds and all 10 of your cards played, maybe half an hour from start to finish. Whoever has the most cows in the pastures wins!

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
45 min
Age
12+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Christwart Conrad

Publishers

1
F.X. Schmid

Linked items

No published linked games yet.