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Wurzburg: Soviet-american Combat In The '70's box art

Wurzburg: Soviet-american Combat In The '70's

Players

2

Time

?-?

Age

12+

Weight

2.27

Rating

6.81

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct confrontation and strategic depth.

Replay value

The game offers a high degree of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements. There is deep strategic depth and room for players to improve their strategy over time. The game adapts well to different player counts without compromising its appeal or balance. It is moderately easy to learn with a good balance between depth and accessibility. Overall, the game has a strong replayability score of 7.85.

Luck profile

The final luck score for Wurzburg: Soviet-American Combat in the '70s is 5.67. This indicates a balanced mix of luck and strategy in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

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Credits

Designers

1
Jim Dunnigan

Artists

1
Redmond A. Simonsen

Publishers

2
Editora Abril SPI (Simulations Publications, Inc.)

Linked items

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