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World In Flames box art
1985 Ranked #1,762

World In Flames

Global WWII grand-strategy game where nations manage land, sea, and air forces across every theater of war. Production, diplomacy, and long campaigns collide, forcing each side to decide where a limited effort can change history.

Wargames Nautical Wargame Area Movement Delayed Purchase

Players

2-7

Play time

Not listed

Age

12+

Complexity

4.64/5

Rating

7.63

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

World in Flames is Australian Design group's international award winning game that is the strategic game of World War II.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

World in Flames is Australian Design group's international award winning game that is the strategic game of World War II. Five full-colour maps portray all the theatres of war: Europe, Russia, Africa, the Middle East, India, Asia, the Pacific, the Atlantic and (most importantly) Australia. [...]Counters represent the armies and corps, the aircraft carriers, the naval task forces and the air groups that took part. Everything you need to re-fight the greatest conflict in history. Two to six players make the strategic decisions that decide the fate of nations. What forces to produce, where to commit them, when and how? No two games of World in Flames play the same, no strategy is foolproof, any decision may have unforseen, long-term consequences. World in Flames contains all the latest top quality components, 1400 counters, 5 maps, 2 combat charts, one Production Circle and the comprehensive rules and scenarios booklets, that have been extensively updated and revised based on 2 million playing hours of the world's greatest game. (from ADG website)

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–7
Best with
2–6
Play time
120 min
Age
12+
Complexity
4.6/5
Credits and catalog connections

Credits

Designers

2
Greg Pinder Harry Rowland

Artists

3
Chris Denton Michael Fisher Rodger B. MacGowan

Publishers

1
Australian Design Group

Linked items

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