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Wongar box art
2000 Ranked #7,238

Wongar

A territorial strategy game in which players select action cards to place control markers and manipulate scoring areas. Ancestor and Elder movement triggers scoring, while scorpions hasten the game toward its end.

Strategy Games Prehistoric Area Majority / Influence Open Drafting Theme: Aboriginal Australians

Players

3-5

Play time

Not listed

Age

12+

Complexity

2.98/5

Rating

6.29

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.5/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The board for this game features several square-ish areas, which each have their own draw pile. Players each sequentially pick the top card which has the action they'd like to take.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The board for this game features several square-ish areas, which each have their own draw pile. Players each sequentially pick the top card which has the action they'd like to take. These actions revolve around placing of control markers on the board. There are three types of control markers that are available, and each type of marker will score each time the area is scored. The areas are scored when either the Ancestor or the Elder tokens appear in the area, and moving either of the tokens gives the moving player the first-player status or extra scoring cards. The scoring cards are the last element, as once an area is scored the players involved in the area use these cards to manipulate control makers in the general vicinity. Scattered throughout the decks are scorpion cards, which ages the game to completion and increases the value of the scorings through the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–5
Best with
4–5
Play time
90 min
Age
12+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

2
Richard Borg Alan R. Moon

Artists

1
Franz Vohwinkel

Publishers

1
Goldsieber Spiele

Linked items

No published linked games yet.