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Wild Vikings box art

Wild Vikings

Players

2-5

Time

?-?

Age

6+

Weight

1.25

Rating

6.09

Fit

Teach 2.9

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.2

Scales well

Strategy 4.6

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Wild Vikings has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to others' strategies and turns. While there is some level of cooperation required, it is not the main focus of the game. Overall, Wild Vikings has a strong interaction score.

Replay value

Wild Vikings has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic depth, and good scalability. The game offers fresh experiences each time it is played and allows players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

The final luck score for Wild Vikings is 6, indicating a balanced mix of luck and strategy. The game outcome is influenced by random elements like dice rolls or card draws, but players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. While luck plays a significant role, player strategy and decisions also have a notable impact on the game outcome.

Overview

From the rules: "Loaded down with jewels and other precious stones that sparkle and twinkle, the Vikings have just got back from their latest foray. Under a cheering hubbub they unpack the treasure booty and start distributing it. Vikings, keep cool! Don't reach out for your divvy too quickly. Perhaps if you wait, the more precious pieces will arrive on a later ship!? Aim of the game is to be the player with the most jewels at the end of the game. The players collect equipment cards and as soon as a Viking ship returns from a foray to the village the treasure load is distributed. Whoever has the most suitable equipment cards, and can bid correctly, will win all the jewels from ship's treasure. But watch out, don't display too many cards or be too greedy!"

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Credits

Designers

1
Wolfgang Dirscherl

Artists

1
Michael Menzel

Publishers

1
HABA