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Matching Madness box art
1985 Ranked #18,950

Matching Madness

This observation race has players roll three shape dice and find matching combinations on their boards first. Fast recognition places tokens ahead of rivals, so every new roll resets the visual challenge.

Children's Game Dice Pattern Recognition Dice Rolling

Players

2-6

Play time

Not listed

Age

5+

Complexity

1.25/5

Rating

5.82

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

There are different colored rings, circles and figures on three wooden dice. Roll the dice. Players use observation skills to be the first to find the matching combination on the game boards. Players race to get all their tokens on the boards before the others.

Core mechanisms

Key systems that shape the decisions players make.

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Shopping

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–6
Play time
15 min
Age
5+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Hermann Seitz

Artists

1
Joachim Krause

Publishers

5
Damm / Egmont Discovery Toys F.X. Schmid Ravensburger VAKKO

Linked items

No published linked games yet.