ABG All Board Games
Slap It! box art

Slap It!

Players

2-8

Time

5-10

Age

6+

Weight

1

Rating

5.84

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 2.5

Luck-sensitive

Table feel

Slap It! has a high level of direct confrontation and strategic depth in confrontation. Players need to pay attention to others' actions frequently. However, there is less emphasis on cooperation in the game.

Replay value

Slap It! has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with the potential for new tactics and strategies to be discovered. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, it is still manageable for most players. Overall, Slap It! offers a fresh and engaging experience with a high replayability factor.

Luck profile

The final luck score for Slap It! is 5, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome. While there is some room for players to influence or mitigate the effects of randomness through strategic decisions, luck still plays a significant role. The game outcome is moderately dependent on luck, with a reasonable influence from player strategy.

Overview

A portal to another dimension has opened, and monsters are pouring out. What do you do when you encounter a monster? Slap it! In Slap It!, players race to be the first to slap the correct monster, but that's not always as easy as it seems. With new monsters coming out of the portal, and the dice changing the rules, you need to stay on your toes and be lightning fast — and if you see a monster coming, slap it! The player with the dice rolls them within view of all players. The dice will refer to one of the face-up cards on the table. The first person to slap the correct card takes it, and a new card is turned face-up from the deck to replace it. The dice are then passed to the next player in clockwise order, and the same process is repeated. When only two monster cards remain on the table, the game ends. Players count up the monster cards that they have taken, and the player with the most cards wins. In the event of a tie, the tied player with the single highest monster card wins. —description from publisher

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Credits

Designers

1
Kane Klenko

Artists

1
Lina Cossette

Publishers

1
Renegade Game Studios

Linked items

No linked items imported yet.