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Cup-a-cup box art
2015 Ranked #18,691

Cup-a-cup

This speed-recognition game has players roll dice, identify the missing colored shape, and grab the matching cup first. Cups remain vulnerable to every later grab, so no early lead is secure.

Action / Dexterity Children's Game Pattern Recognition Dice Rolling

Players

3-8

Play time

10-20 min

Age

6+

Complexity

1/5

Rating

5.93

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.9/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.2/5

Low interaction

Player scaling 4.8/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Game description from the publisher: It's all cup for grabs! Cup-A-Cup is a game of quick thinking and fast hands, a race to catch the cups first!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Game description from the publisher: It's all cup for grabs! Cup-A-Cup is a game of quick thinking and fast hands, a race to catch the cups first! Roll the dice, quickly identify the missing colored shape, then swipe the matching cup off the table. But be careful! No cup is safe — they're all up for grabs! The first player to collect three cups wins!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–8
Best with
2
Play time
10–20 min
Age
6+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

2
Ken Gruhl Quentin Weir

Publishers

1
R&R Games

Linked items

No published linked games yet.