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West Of Africa box art

West Of Africa

Players

2-5

Time

60-90

Age

10+

Weight

2.67

Rating

6.28

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

The game West of Africa has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to each other's strategies and turns. However, the level of cooperation required is relatively low.

Replay value

West of Africa offers a high level of variability with its gameboard, expansions, and strategic depth. The game provides multiple paths to victory and allows players to discover new tactics and strategies. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the investment. Overall, West of Africa has a strong replayability score of 7.95 out of 10.

Luck profile

The final luck score for West of Africa is 5.67, indicating a moderate influence of luck on the game outcome. Random elements have a notable but not exclusive impact on the game, and players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

In the late Middle Ages, the Canary Islands had faded into obscurity from a European point of view. There was neither gold nor silver, and the islands did not play a role as a trading post because the north-south trade of that time went through the Sahara. In 1312, the Genoese merchant and seafarer Lancelotto Malocello effectively "rediscovered" the Canary Islands. During the 15th century, the archipelago was conquered by the Spanish. Spanish masters pushed agriculture, cultivating sugar cane, wine and grain, which quickly gave the islands a certain economic value and importance. In West of Africa, the players cultivate goods, try to sell them profitably, and build settlements. Each player has their own deck of cards. Each turn the players select cards from their decks to conduct successful actions, always keeping the actions of the other players in mind.

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