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Valparaíso box art
2018 Ranked #3,244

Valparaíso

Trade-development game where influential Chilean citizens send merchants inland for export goods and ships overseas for opportunity. Free trade transforms the harbor city, so every action must grow its commerce while improving your own influence.

Strategy Games Economic Action Queue Kill Steal

Players

2-5

Play time

45-90 min

Age

12+

Complexity

2.79/5

Rating

6.88

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In 1811, free trade is declared for the harbor city of Valparaíso in Chile. A short time later, Chile proclaims its independence.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In 1811, free trade is declared for the harbor city of Valparaíso in Chile. A short time later, Chile proclaims its independence. As an influential citizen of Valparaíso, you want to push the development of your city, so you send merchants into the hinterland to get hold of important export goods and send your ships overseas to gain new achievements there. To do well in Valparaíso, you must plan well ahead, keep an eye on your opponents, and react to their actions at short notice. Almost any action influences the other players by changing costs or trading possibilities. Each building of a house must be given a lot of thought, every trade must be well-timed. Whoever wants to change the order of their initial planning during the course of the game must pay a penalty, but if your plans aren't good enough, time will slip away — in the short run as well as in the long run. You all plan simultaneously, and the end of the game may come sooner than you've hoped! For advanced players who like planning while pressed for time, the game includes a variant using a sand timer. —description from the designer

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
45–90 min
Age
12+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

2
Stefan Malz Louis Malz

Artists

1
Michael Menzel

Publishers

1
dlp games

Linked items

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