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Wer War's?: Löst Das Rätsel Von Schräghausen! box art
2010 Ranked #19,329

Wer War's?: Löst Das Rätsel Von Schräghausen!

This cooperative children’s mystery game has players recover memories, return children to their real homes, and undo a goblin’s chaos. A talking device guides actions, while turning intersections can block paths and a fairy offers help.

Children's Children's Game Deduction Cooperative Game

Players

2-4

Play time

Not listed

Age

7+

Complexity

1.17/5

Rating

6.03

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Wer war's? Löst das Rätsel von Schräghausen!, a sequel to the Spiel des Jahres-winning children's game Wer war's?

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Wer war's? Löst das Rätsel von Schräghausen!, a sequel to the Spiel des Jahres-winning children's game Wer war's? by Reiner Knizia, an electronic device is once again added to the board game. Players are co-operating against an evil goblin who has caused chaos by making everyone forget everything: Farm animals no longer know who their master is, and people have forgotten where they live. The actions on the board are guided by talking radio, and the Fairy Godmother helps the players. Nine children of different colors are randomly distributed in the nine houses and they should find their way to their real home - if they knew where they belong! The mystery must be solved in order to make everything work again. Bronco the dog, Rocky the parrot, Schorsch the turtle and Susi the cat must work together. If you get hold of the right key, then you can help the yellow kid regain his memories and get home, after which you'll hear from the radio an enthusiastic child's voice: "Yes, this is my house, thank you for helping me! Now I remember again!" The friendly female narrator's voice adds: "Well done..." – and sends a warning afterwards: "Beware, the goblin is coming!" The goblin is nasty: It makes all the intersections turn. Where there was a way before is now blocked. Fortunately, there's also a good fairy who helps!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
45 min
Age
7+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
Reiner Knizia

Artists

2
Janos Jantner Joachim Krause

Publishers

1
Ravensburger

Linked items

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