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Castle Knights box art
2007 Ranked #7,491

Castle Knights

A cooperative dexterity game has knights use an unusual tool to build three prescribed towers before the king returns. Failed timed constructions advance the king, leaving little room for clumsy handling.

Children's Action / Dexterity Children's Game Cooperative Game

Players

2-4

Play time

10-15 min

Age

5+

Complexity

1.05/5

Rating

6.50

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The premise here is that all of the players are Knights working together to build three new towers before King Duncan returns home to his castle.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The premise here is that all of the players are Knights working together to build three new towers before King Duncan returns home to his castle. Unfortunately, your only building tool is a bizarre device made of satin cord, wooden balls, and what appears to be an elastic ponytail holder. (Clearly, the material culture of the Middle Ages is full of surprises!) You use this device to pick up, move, and deposit various building blocks and the wooden figures of the Prince, the Princess, and the Ghost who top the towers. Which towers you are required to build (i.e. what blocks in what order) are determined by drawing cards. If you succeed in constructing the tower illustrated before the timer runs out, then you keep that card. If you fail, King Duncan moves forward one space. Collect three cards before he gets to the castle and you win. Ages 5 and up.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
10–15 min
Age
5+
Complexity
1.1/5
Credits and catalog connections

Credits

Designers

1
Christian Tiggemann

Artists

1
Ulrike Fischer

Publishers

1
HABA

Linked items

No published linked games yet.