allboardgames.com
Wahoo! The Battle Of Washington July 8, 1863 box art
1991 Ranked #20,292

Wahoo! The Battle Of Washington July 8, 1863

This alternate-history wargame has Confederate forces try to conquer Washington while Union leadership defends it. Victory points measure the outcome, but the Confederates need five points and typically both major government hexes to win.

Wargames American Civil War Civil War Hexagon Grid Dice Rolling

Players

2

Play time

Not listed

Age

12+

Complexity

2.8/5

Rating

5.90

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Wahoo! is an alternate-history game covering the climactic 8 July 1863 Battle of Washington.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Wahoo! is an alternate-history game covering the climactic 8 July 1863 Battle of Washington. One player takes the role of Robert E. Lee, commander of the Army of Northern Virginia, while the other player represents a combined Lincoln/Grant persona. The game postulates that on the second day at the Battle of Gettysburg, the Confederate attack began earlier... Little Round Top was overrun and the bulk of the Army of the Potomac was forced to fall back on Baltimore to regroup. The Confederate player is trying to conquer the City of Washington while (optimally) also destroying the Northerner's high command. The degree in which the Rebels succeed or fail is measured in victory points... the Confederate must gain 5 or more points to win. This basically means, barring Lincoln's death, the Confederate player must gain control of the Capitol and the White House hexes to win.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
180 min
Age
12+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

2
Ty Bomba Robert G. Markham

Publishers

1
XTR Corp

Linked items

No published linked games yet.