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Urban Panic box art
2014 Ranked #19,941

Urban Panic

This city-building strategy game has players use helpers to place connected tiles, develop a metropolis, and meet resident needs. Growth can improve or reduce jobs, ecology, revenue, and satisfaction, so the fastest build is not always the best city.

City Building Economic Tile Placement

Players

2-4

Play time

40-60 min

Age

10+

Complexity

2/5

Rating

5.59

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.2/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The world of investments awaits, but be aware, the task is very responsible. The player's goal is to build a city with the help of five loyal helpers.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The world of investments awaits, but be aware, the task is very responsible. The player's goal is to build a city with the help of five loyal helpers. Architect, mayor, planner, engineer and a spy will do all they can to create new places of public use so that living in your metropolis is more comfortable than anywhere else. In the centre of the Urban Panic play area is a main board with open city tiles placed on it. Next to the board lies a face-down pile with the remaining tiles. Each player receives a player board, and on this board you will build a city. In your turn, you have to perform actions of the architect which will enable you to take one tile from the main board. In the current turn, you can perform two more actions. You may exchange all of the revealed tiles with those from the pile, place a tile on your board, or change the places of two tiles on your board. Each building added to the city results in its development: number of residents, number of workplaces, ecology, revenue or the satisfaction of residents either increases or decreases. The most important thing is to fill the board with city tiles so that each tile is connected to the center of the board. You cannot forget to fulfill the needs of the residents. The winner is the player who not only builds and develops the city fastest, but avoids unemployment and takes care of the residents' needs.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
40–60 min
Age
10+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Krzysztof Matusik

Artists

1
Sylwia Smerdel

Publishers

2
G3 ST Games

Linked items

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