Table feel
The game und1c1 has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to each other's strategies. However, there is less emphasis on cooperation in the game.
Players
2-4
Time
45-60
Age
11+
Weight
2.54
Rating
8.21
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
The game und1c1 has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to each other's strategies. However, there is less emphasis on cooperation in the game.
The game und1c1 has a high replayability score due to its high variability gameboard, the presence of expansions, deep strategic possibilities, good scalability, and moderate easiness to learn.
The final luck score for und1c1 is 5.33, indicating a moderate influence of luck. The game has a low randomness impact, with random elements playing a minimal role in determining the outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning, resulting in a higher strategic mitigation rating. The overall luck dependence is balanced, with a mix of luck and strategy influencing the game. While und1c1 is not as luck-dependent as games like Catan and Monopoly, it is also not as strategy-focused as games like Terra Mystica and Scythe.
UND1C1 is a tabletop soccer simulator for two players, each acting as the coach of a soccer team. Each coach controls a team of 11 players and has a deck of 20 strategy cards. Each player chip is unique and displays player’s name, kit number, preferred position and up to 5 special abilities. Strategy cards differ by color, duration and effects, and can be used to boost one team’s game or to inhibit the opponent's strategy. Coaches can play UND1C1 with one of the featured set teams or draft players to compose their best XI. Strategy card decks can also be customised, as the whole UND1C1 collection counts more than 100 unique cards. UND1C1 simulates real match dynamics in a simple and intuitive fashion, not leaving aside tactics and strategy. The game mechanics are a mix of German and American elements in which the casual factor is balanced by positioning strategies and resources management. The game features premium materials (including neoprene pitch and clay chips), original artwork by Marco Paradiso, collectable components and a number of expansions (some of which are currently in beta testing).
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