Table feel
Moderately interactive
It doesn't matter if you're on a highway to hell or you're climbing the stairway to heaven. It doesn't matter if you beat the drums, pluck the strings, headbang, or go pogo. If your heart is forged out of metal and the music is running through your veins, the hands will always sh...
Players
2-4
Time
45-90
Age
12+
Weight
3.08
Rating
6.68
Should this hit the table?
Moderately interactive
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderately interactive
thrash'n roll offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a replayability score of 8.03.
Thrash'n Roll has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy, with neither element dominating the other.
Overview
It doesn't matter if you're on a highway to hell or you're climbing the stairway to heaven. It doesn't matter if you beat the drums, pluck the strings, headbang, or go pogo. If your heart is forged out of metal and the music is running through your veins, the hands will always show the horns — even if you throw the dice! That's something we thought while working on Thrash n'Roll. Each player commands a chosen metal band. During the game, players train their band members, give concerts in the club, record albums, give interviews, compete for the fans, avoid scandals, etc. Over 6-8 turns, players have to gather as much fame as possible to win. The game is crowned with the big concert and ThrashAwards ceremony for the best musicians, albums and singles. The game mechanisms are based on dice and cards.
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Credits
Linked items
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