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Thrash'n Roll box art
2015 Ranked #6,485

Thrash'n Roll

This band-management game has players train musicians, perform concerts, record albums, and build fame through dice and cards. Interviews, fan competition, scandals, and a final awards ceremony make each career a volatile climb toward stardom.

Strategy Games Card Game Music Set Collection Simulation

Players

2-4

Play time

45-90 min

Age

12+

Complexity

3.08/5

Rating

6.68

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

It doesn't matter if you're on a highway to hell or you're climbing the stairway to heaven. It doesn't matter if you beat the drums, pluck the strings, headbang, or go pogo.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

It doesn't matter if you're on a highway to hell or you're climbing the stairway to heaven. It doesn't matter if you beat the drums, pluck the strings, headbang, or go pogo. If your heart is forged out of metal and the music is running through your veins, the hands will always show the horns — even if you throw the dice! That's something we thought while working on Thrash n'Roll. Each player commands a chosen metal band. During the game, players train their band members, give concerts in the club, record albums, give interviews, compete for the fans, avoid scandals, etc. Over 6-8 turns, players have to gather as much fame as possible to win. The game is crowned with the big concert and ThrashAwards ceremony for the best musicians, albums and singles. The game mechanisms are based on dice and cards.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–3
Play time
45–90 min
Age
12+
Complexity
3.1/5
Credits and catalog connections

Credits

Designers

2
Aleksander Biela Krzysztof Matusik

Artists

2
Krzysztof Matusik Robert Sobota

Publishers

1
Game Fabrica

Linked items

No published linked games yet.