allboardgames.com
Ultimus Romanorum: La Chute De Rome box art
2007 Ranked #14,758

Ultimus Romanorum: La Chute De Rome

Players command Roman empires or their enemies through the empire’s decline, seeking more victory points than their opponent. Shifting roles, random stratagems, and changing leaders make control of the campaign unstable.

Wargames Ancient Wargame Area Movement Dice Rolling

Players

2

Play time

Not listed

Age

?+

Complexity

3/5

Rating

7.46

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Ultimus Romanorum is a strategic game that depicts the end of the Western Roman Empire from the great invasion 405 AD to its Fall in 476AD. One players plays the 2 Roman Empires (Eastern (Byzantium) and Western).

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Ultimus Romanorum is a strategic game that depicts the end of the Western Roman Empire from the great invasion 405 AD to its Fall in 476AD. One players plays the 2 Roman Empires (Eastern (Byzantium) and Western). The other one plays the enemies of the Rome (Barbarians and usurpers). During the course of the game those roles can be inverted (in phase F of each turn). Historical leaders (Romans and Barbarians) come into play at specific times but die at variable times. The goal of the game is to score more victory points (PV) than your opponent. Turns alternate between the players, based on initiative, they can use stratagems (uprising, usurping...). Sequence of play: A- stratagems (random selection) B- initiative C- Geo-strategy (use of stratagems) D- Administration E- Moves and Battles F- Outcome of the campaign This is the 3rd in the designer's series on the Roman Empire, published in Vae Victis 74 (May 2007), Ultimus Romanorum is similar to his previous games Imperator and Semper Victor. Each game turn = 1 year Each strenght point (PF) = ~1000 men 1d6 and 1d10 are required

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
2
Best with
2
Play time
480 min
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

2
Frédéric Bey Jean-Philippe Gury

Artists

3
Didier Bourgeois Christophe Camilotte Giuseppe Rava

Publishers

1
Vae Victis

Linked items

No published linked games yet.