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Tunhell box art
2015 Ranked #10,527

Tunhell

A card game has rival dwarf crews recruit specialists, explore mines, fight enemies, and amass treasure. Warriors, scouts, diggers, and blasters change access to loot, while depleted mine decks trigger final scoring for the richest crew.

Card Game Fantasy

Players

2-4

Play time

20-40 min

Age

8+

Complexity

1.6/5

Rating

6.44

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.7/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Tunhell is a family card game, epic and fun in which every player is at the head of dwarves' crew and tries to amass more treasures than their opponents. Then recruit, dig at your own risks and fight!

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Tunhell is a family card game, epic and fun in which every player is at the head of dwarves' crew and tries to amass more treasures than their opponents. Then recruit, dig at your own risks and fight! Beardiest player can begin! Play then proceeds clockwise around the table, each player taking one turn at a time until the game ends. On their turn, a player must perform one (and only one) of the 2 following actions: Play a Dwarf and apply its effect OR Recruit a Dwarf A player can play one (and only one) «Dwarf» card on their turn. There are 4 kinds of Dwarves: Warriors, Diggers, Scouts and Blasters. Each kind has a different color and a different symbol on the top of the card. Each has a particular effect: A Warrior can fight enemies and make the access to the mine harder for other players. A Scout is allowed to see the 3 or 5 first cards of a Mine (depending on their Recon Value) without showing opponents... A Digger can, of course, dig in a Mine and try to find treasure! The Blaster makes all the Warriors in a mine run away. All Warriors are discarded. To recruit a Dwarf, the active player picks a «Dwarf» card available in the «recruitment center» and adds it to their hand. Then they immediately put a replacement card face-up from the deck to have 5 cards in the row again. A player cannot have more than 6 cards in their hand. The game ends immediately when 2 of the 3 decks of «Mine» cards are empty. Each player adds the Victory points of the cards from their loot, and the trophies obtained. The player who has the most is the big winner. Well, big…

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
20–40 min
Age
8+
Complexity
1.6/5
Credits and catalog connections

Credits

Designers

1
Vincent Burger

Artists

1
Vincent Burger

Publishers

1
Pixie Games

Linked items

No published linked games yet.