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Squirmish box art

Squirmish

Players

2-4

Time

20-60

Age

10+

Weight

2

Rating

6.56

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Squirmish has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

Squirmish has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. While there is some room for players to influence or mitigate the effects of randomness through strategic decisions, luck still plays a significant role. The game has a balanced mix of luck and strategy, making it suitable for players who enjoy a combination of both elements.

Overview

Enter The Squirmish, a ridiculous rumble where creatures clash and only the strangest survive! Draft an odd-squad of warriors with names like Kittyclops, Pompaduck, and Killgor the Conqueror. Then position them into the melee and roll to attack. Each of seventy scrappers has its own preposterous powers, so you'll need strategy - and a bit of luck - to survive! Knock out the competition and become the beastie boss! Reinforces probability strategic thinking

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Editions

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Credits

Designers

1
Steven Stwalley

Artists

1
Steven Stwalley

Publishers

2
(Self-Published) Gamewright

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