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Triplanetary box art
1973 Ranked #7,717

Triplanetary

A space-navigation game has players plot fuel-limited vector courses through the inner Solar System. Gravity from planets and moons alters trajectories, rewarding precise long-range planning.

Wargames Science Fiction Wargame Hexagon Grid Simulation

Players

2-3

Play time

Not listed

Age

12+

Complexity

2.46/5

Rating

7.02

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Set in the 21st century, the map depicts the inner Solar system out to Jupiter. Scenarios involve racing, pirating, invasions, and a few others.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Set in the 21st century, the map depicts the inner Solar system out to Jupiter. Scenarios involve racing, pirating, invasions, and a few others. Movement involves vector mechanics. Players plot courses using a grease pencil on the map and use fuel to accelerate a maximum of one each turn. Planets and moons are used to modify the trajectory. There are a limited number of ships. Most are limited in fuel, so making efficient use of gravity is important to reaching a destination. 2nd edition came out in 1981. A 3rd edition was released in 2018 by Steve Jackson Games. It is fairly easy to extend the game to much more than 3 players, although the board can become cluttered with ship trails (the game is sorta like Crayon Rails in this respect).

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–3
Best with
1
Play time
45 min
Age
12+
Complexity
2.5/5
Credits and catalog connections

Credits

Designers

2
John Harshman Marc W. Miller

Artists

1
Rich Banner

Publishers

2
Game Designers' Workshop (GDW Games) Steve Jackson Games

Linked items

No published linked games yet.