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Tri-tactics box art

Tri-tactics

Players

2

Time

?-?

Age

12+

Weight

2.5

Rating

6.49

Fit

Teach 2.9

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Tri-Tactics has a high level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to each other's strategies frequently. However, the game does not emphasize cooperation as much.

Replay value

Tri-Tactics offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategy over time. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, the game strikes a good balance between easiness and depth. Overall, Tri-Tactics has a strong replayability score of 8.15.

Luck profile

Tri-Tactics has a moderate level of luck involved in the game. Random elements such as dice rolls or card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, Tri-Tactics strikes a good balance between luck and strategy.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

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Credits

Designers

2
Hermance Edan Harry Gibson

Publishers

3
Gibsons H. P. Gibson & Sons Lifetime Games

Linked items

No linked items imported yet.