Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In November of 1942, the Anglo-Allied 1st Army had landed in French Northwest Africa, deep behind the front lines of the struggle then raging between the AFRIKA KORPS and the British 8th Army.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
In November of 1942, the Anglo-Allied 1st Army had landed in French Northwest Africa, deep behind the front lines of the struggle then raging between the AFRIKA KORPS and the British 8th Army. The two combatants clashed in northern Tunisia in a race to take Tunis the main supply port. These were unusual battles, fought by handfuls of troops. The AXIS won the race but only barely and the Allies let an opportunity to capture all of North Africa slip in a single blow. (11 pages of rules + a history of the battle). Can be linked with GDW's Bloody Kasserine. A standard scenario starts November 17 and ends December 24 in 1942.