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Trenton 1776 box art
2015 Ranked #14,891

Trenton 1776

Move pieces across a map while planning position and timing.

Wargames American Revolutionary War Wargame Point to Point Movement Secret Unit Deployment

Players

2

Play time

60-120 min

Age

10+

Complexity

1.8/5

Rating

6.83

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Trenton 1776 is the second game in the Campaigns of the American Revolution series. The first, New York 1776, covered the battles around the city.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Trenton 1776 is the second game in the Campaigns of the American Revolution series. The first, New York 1776, covered the battles around the city. Following that campaign Washington was chased out of New York into New Jersey with the British storming across the Hudson in hot pursuit. Trenton 1776 is that campaign. One where all seemed lost. One described as the "the times that tried men's souls." One where Washington the hunted became the hunter in a miracle winter campaign across New Jersey. One that saved the Revolution. Can you do the same playing Washington or as British General Howe can you cross the frozen Delaware, take Philadelphia and finish off your nemesis from New York? Trenton 1776 has a campaign game that covers the entire campaign from the chase of Washington across New Jersey, his refuge behind the Delaware river and the winter battles that reversed his fortunes. Also included in the game are shorter scenarios; Christmas surprise: Trenton December 25/26 1776 and Bagging the Fox: Trenton and Princeton January 2/3 1777. The game has an easy rules set, playtime of 2 hours or less, and the pleasure of using wooden blocks for units. Wooden blocks provide a “fog of war,” and can be rotated during battles to keep track of losses easily. Series rules are based on New York 1776 game system so game mechanics will be familiar to owners of that game, though both games play very differently.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
60–120 min
Age
10+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

2
Grant Wylie Mike Wylie

Artists

1
Sean Cooke

Publishers

1
Worthington Publishing, LLC

Linked items

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