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Tramways Engineer's Workbook box art
2018 Ranked #4,881

Tramways Engineer's Workbook

A drawing-based transit game where players create lines on a grid to meet puzzle goals or deliver goods competitively. New rules accumulate through the workbook, turning simple routes into increasingly demanding planning challenges.

City Building Trains Crayon Rail System Modular Board

Players

1-2

Play time

10-30 min

Age

12+

Complexity

3.08/5

Rating

7.22

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Tramways Engineer's Workbook is a board game released in 2018 with minimalist components: 1 book of 100 laminated pages 2 erase pens a rule set of 16 pages In solo play, this is a book of puzzles; each puzzle adds a new rule, and you have to match the different goal within a given number of rounds. In duo play, the game becomes a competitive pick-up-and-deliver game with different victory conditions.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Tramways Engineer's Workbook is a board game released in 2018 with minimalist components: 1 book of 100 laminated pages 2 erase pens a rule set of 16 pages In solo play, this is a book of puzzles; each puzzle adds a new rule, and you have to match the different goal within a given number of rounds. In duo play, the game becomes a competitive pick-up-and-deliver game with different victory conditions. In both configuration, you draw lines on the left side of the book which shows a grid map and you use tickets on the right side to perform actions. The entire book has a legacy feeling since at the end of the book, you will play with ALL the rules of Tramways, another game from the same author. Open the book, and draw lines to match the goals... —description from the designer

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
1–2
Play time
10–30 min
Age
12+
Complexity
3.1/5
Credits and catalog connections

Credits

Designers

1
Alban Viard

Artists

2
Paul Laane Sampo Sikiö

Publishers

1
AVStudioGames

Linked items

No published linked games yet.